Prepar3D/FSX Scenery Creation

Hi, in this set of tutorials we look at the steps required to make Scenery for Prepar3D, we will cover everything from basic AFCAD to photoreal and making actual scenery objects.

This tutorial operates on the assumption that you have the following tools:

Airport Design Editor 1.67

SbuilderX313

Sketchup or some other modeling application that allows you to export to obj, 3ds or dae format

The Prepar3D/FSX SDK

ModelConverterX

FXEditor

 

It has been divided up into parts both as I record them and to make things easier.

Part One.

Part Two.

Part Three

Part Four

Part Five